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Showing posts with the label scenario

RCT 3: Go with the Flow

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This is a very cool looking symmetrically layouted scenario with a good real estate covered with water, which is also symmetrically laid. This is a very easy scenario and I completed it in 1.5 to 2 hours. All the lay outing is already done and my job is just to place random rides at appropriate position. All I build is thrill rides, gentle rides, junior rides and such. I built a log flume circuit, but it didnt workout well and I scrapped it. I built so many attractions, but never built any water rides. In my opinion, they are not required. With a large number of mini attraction, I got to entrepreneur level and I started building a mini coaster, whose completion gave me the tycoon level of this game. From next scenario, I planned to build a super-duper custom roller coaster and share it here...

RCT 3: Box Office

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Box Office is an awesomely themed park with one and only Mono Rail that takes us throughout the beautiful park. The park is heavily themed with various theming items. But all those beauty is spoiled by the heavily littered paths and pavements, with no Janitors to take care of them. Because of those vomits and litters, the park rating was at around 100. My Objective is to cleanup the park, improve its rating and to build a huge coaster with atleast an excitement rating of 7.00. I started with hiring two janitors and trained them to their maximum capacity. Then, I started building few thrill rides above the existing infrastructure and paving path from the ground below. Because the real estate available to build additional attractions is very tiny and so I reserved them for my future coaster. After some time, like 2 years, I achieved the Entrepreneur goal and found that the peeps are no longer interested in Studio Tour, the mono rail, that I was speaking about before. I have no idea w...

RCT 3: Checkered Flag

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Checkered Flag is yet another easy theme park, where you need to impress the the VIPs by building jaw dropping roller coasters. Already in the park is two big Go-Kart tracks, which is not very lucrative. The biggest plus in this scenario is that you are given $50,000 at the start of the game, with $0 from loan. So, no worries in the financial department. I built a huge coaster with plenty of twists, drops, lifts and other special goodies. I had a excitement rating of more than 6.00, which was high enough to satisfy the VIP and to achieve part of tycoon objective. The other objective is to raise my monthly profit through shops to $200.00, which took me a couple of years to finish. After building that mega coaster, I had like $15,000 in hand, with which I sprinkled a number of thrill rides and gentle rides here and there, build a number of shops and stalls. Then, I spent some money in advertising the park. All these things smoothly took me to the tycoon level and with this...

Roller Coaster Tycoon 3

Its been a long time since my last post. Its because I was a little busy, and didnt get enough time to play games. So, My one and only New Year resolution is that I should set apart some time to have fun in virtual worlds. To begin with, I played the good old CS 1.6 with my friends on 1.1.11 and I am now playing Roller Coaster Tycoon 3. I am a big fan of tycoon games and played many tycoon from RCT, RRT, Zoo Tycoon, Monopoly Tycoon, Oil Tycoon, etc., But, my tycoon journey started off with this particular game, Roller Coaster Tycoon. Thanks a bunch to Karthik, Makesh and others who gave me this Ultimate Tycoon game to me a decade back. Roller Coaster Tycoon Series: Roller Coaster Tycoon is a wonder world where you can create amazing theme parks with intensive Roller Coasters, thrill and gentle rides, manage the whole park, etc., I completed every single scenario in Roller Coaster Tycoon 1 and a few scenarios in Roller Coaster Tycoon 2. In my opinion, RCT 2 is just the same as RCT ...

RRT II: The Pixely Junction Railroad (PJR)

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I played this scenario once with the following settings. But all the time, I got only Game Map: The Pixely Express Starting Year: 1850 Players: SaiYasodharan and two AI opponents Company Name: Indian Railways Financial Model: Expert Industrial Model: Expert Revenue Modifier: None for both Difficulty Rating: 110% The objective of Pixely Junction Railroad Scenario are as follows: The Bronze Goal is to move at least 500 Loads of Cargo. This can include Passengers and Mail, By the end of 3 years. The Silver Goal is to do the above and have a Lifetime profit of atleast $20 million. The Gold Goal is to all the above and by the ONLY company left in the valley by the end of 3 years. This is relatively small map than Heartland, but it is a great map. I was playing great and by 1975, I achieved the silver goal. After a year, in January, 1976, I merged up with the other two companies and hence achieved the final Gold Goal. Some Screenshots: Saved Files:

RRT II: Heartland Scenario

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I played this scenario several times with the following settings. But all the time, I got only got Silver Medals. Game Map: Heartland Starting Year: 1850 Players: SaiYasodharan and one AI opponent Company Name: Indian Railways Financial Model: Expert Industrial Model: Expert Revenue Modifier: None for both Difficulty Rating: 105% For upto 5 years, I connected cities and hauled only passenger and mails. But, in that itself, I made a lot of profit and then I started my business on food industry with all the cattles and grains and bought up all the Food Industires. In April 1963, my company, Indian Railways reached a Book Value of $20 million, which is the Criteria to get the Bronze and after a while Indian Railways crossed $40 million too to get the Silver. But on January, 1975, when the game gets over, Indian Railways didnt reach the $80 million line and so I got Silver only. Overall, this is a nice Map without having the mountains and ranges, which I hate the most. Some Screenshots: Sa...