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POP - SOT: Cliffs and Waterfall

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Here, Prince comes to the place, where he fell down in his Vision, but fortunately nothing happens like that. Maybe, the Vision is slightly distorted and wrong. The Door to the next place, The Baths is straight head, but closed. So, the Prince searches for and finds the lever to open the door and opens it. Here, the Prince doesnt swings through the poles and climbs the Columns, but he swings through the branches of tree and climbs up the trees itself. On the way, he fights a number of Giant Sand Crows, which die in just one shot. Here, the Prince's stats are 5 Sand Tanks and 5 Power Tanks with 3 Life Upgrades. Upto this Save, 33% of the game is completed Some Screenshots:

Prince Of Persia: Sands Of Time

Prince of Persia: The Sands of Tim e is a third-person action-adventure computer and video game published by Ubisoft. It was released on November 6, 2003 and is a continuation of the landmark MS-DOS and Macintosh game series Prince of Persia, created by Jordan Mechner in 1989. The Sands of Time, developed internally at Ubisoft Montreal, successfully captures the mechanics of the original platformer and extends it to the 3D generation. An earlier attempt by The Learning Company to transfer the game to 3D (Prince of Persia 3D) was released in 1999, but failed to meet the standards set by the franchise. The Sands of Time was praised for its visual design, finely tuned game mechanics, and intriguing storyline, winning the game several awards. Plot: In Azad, the Vizier of the Maharajah tricks the Prince into releasing the Sands of Time contained inside the Hourglass of Time, using the Dagger of Time. The Sands wash over the kingdom, turning all living beings into monsters. The Prince, Farah...